The player controls Zoey. Zoey can walk or run by using the D-pad or touch screen. The player runs around the Pacific Coast Academy completing fetch quests. They involve delivering things to people or collecting objects scattered around the school before time runs out. After finishing a fetch quest, The player plays a mini-game involving hosing off cars or picking up Frisbees.
Minigames last about two minutes while fetch quests last about five.
Zoey researches around the national park and talks to the camping club about Native Americans, goes to the library to learn about the park and takes a quiz about a national park.
The game had no dialogue, and like its predecessor, was very poorly received. Metacritic had a score of 31/100 and Game Rankings had a score of 41.25% both based on four critics.
Jack DeVries of IGN gave the game a 3.5/10 and criticized the game for having boring gameplay, bland music and sound, and awkward controls. jkdmedia started his review for GameZone on October 8, 2007 and gave the game a 2.8. It was criticized for its graphics and controls. The game did at least receive one positive review from Game Vortex, which was given a 70/100 and stated “Lots of things would have been cool if added to Zoey 101: Field Trip Fiasco. Since none of them made it in the stew, we're left with a fairly lackluster licensed game. It is playable and if a person really loved Zoey 101, it could be that person's idea of a good time. Unless you have a wallet-size of Zoey 101, you should really rethink investing in this title. It's the kind of thing that you'll probably get frustrated with and stop playing. If you do finish it, you'll wonder why you bothered.”.